Catalogue Number: Q4E-2B73
- Author: Alistair Smith,Jonathan Sutherland
- Format: Hardback
- Publisher: Pen & Sword Books Ltd
- Published: 30 June 2015
- ISBN: 9781844159406
Pre-order price promise
If you pre-order this product, you pay today's price at the online checkout. However, we promise that if the price is cheaper on the release day, we will refund the price differenceLearn more
Pre-order Price Guarantee
Our Pre-order Price Guarantee is available on Tesco direct for all pre-order CDs, DVDs, Blu-rays, games and books. It's our guarantee to you to make sure that you pay the lowest between the price when you pre-order and the price on the release date.
When you pre-order a product from us, you will need to pay the amount shown at the online checkout at the time of order.
However, if the price is cheaper on day of release, we guarantee to refund the price difference.
We will process the refund on the release date, and it will be automatically credited to your payment card within 5 working days.
As always, we will do our best to deliver your pre-order product on the release date.
Please note: Promotional discounts will only applied to the price of your pre-order product on the Tesco direct site at the time you place your order and not any subsequent lower prices. Any refund will be inclusive of staff discounts.
This book offers everything the reader needs to know to start playing miniature wargames set in WW2. At the core of the book is a set of original rules, devised with clarity and playability, as well as 'realistic' results, in mind. They are intended to appeal to both the novice and the veteran gamer and are suitable for games from small skirmishes with a couple of squads per side upto battlegroup or brigade-level games with multiple players per side. A wide variety of unit and vehicle stats are given for all the major combatants (and some minor ones), across all the phases of the war and in all theatres, so these rules are as useful for recreating the early Blitzkrieg campaigns, the war in the Western Desert, the Eastern Front or the island battles in the Pacific. Rules for air support and long-range artillery bombardment allow true combined-arms operations to be simulated effectively. An alternative card-driven turn sequence gives players the option of adding a greater level of unpredictability and 'fog of war'. About the Authors: Husband-and-wife team Jon Sutherland and Diane Canwell are professional writers with numerous military history titles to their credit. Jon is also an avid wargamer, while Diane's 'The Continuing Tales of a Wargaming Widow' is a regular feature in Battlegames magazine. They now also run wargaming holidays in Crete.